OpenGL with Lisp
I’ve been giving some thought to using OpenGL with Lisp. Looking around CLiki, here is what I’ve found, from here and elsewhere:
- cl-sdl: Seems to be pretty well-supported on multiple platforms/implementations. Is available as asdf.
- opengl-extensions: Extends cl-sdl and is avaliable as an asdf package.
- glos: Allegedly works with CMUCL. Was a masters’ thesis, so currently pretty unmaintaned.
- gcl-gl: Don’t know anything about this.
- Allegro-XLib-GL: Same as above, for Allegro
- cmucl-xlib-gl: Don’t know anything about this, either.
- OpenGL for MCL: Library for Macintosh.
I haven’t tried any of these. I will post about it when I do.